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Father.IO

Father.IO is the first FPS AR game for mobile devices. I was lucky enough to work with the Proxy42 team and contribute on many fronts like UI, UX, Motion and Art for this title.

Marketing Art: 2 Factions, Human & Evolved. I did the post processing, FX, Lighting not the 3D model itself.

Marketing Art: 2 Factions, Human & Evolved. I did the post processing, FX, Lighting not the 3D model itself.

Marketing Art: Inceptor (Sensor for mobile devices)

Marketing Art: Inceptor (Sensor for mobile devices)

Father.IO Menu Designs: Base Building

HUD Design: Initialization, Father IO Augmented Reality FPS

HUD Design: Damage State, Father IO Augmented Reality FPS

Father IO FPS App: End of Match Sequence

HUD VFX: Damage / Low Health

HUD VFX: Damage / Low Health

HUD VFX: Health Shield / Regenerate

HUD VFX: Health Shield / Regenerate

HUD Sniper View

HUD Sniper View